Many of the Iyandeni traditionalists objected vociferously to what they saw as a crippling blow to the world-ship's defences, but the newly realised constructs would not listen to even the most compelling argument, and would not allow themselves to be stopped.įew had the nerve to stand before the ancient heroes of the Eldar race and tell them to stand down in the name of passivity and caution. This time they went with not only elements of the Biel-Tani Swordwind, ghostly emissaries from Altansar and strike forces from the other craftworlds amongst their ranks, but also with a mighty host of Reborn Ghost Warriors. Within a matter of solar days, the Ynnari made for the Webway once more. The wraithbone constructs were filled with purpose - they felt the presence of Ynnead calling them to war, for if any could command them from beyond the veil, it was the Aeldari god of the dead.
#God of war 3 the labyrinth full#
In conjunction with Iyanna Arienal and her Spiritseer brethren, the High Priestess of Ynnead brought entire Ghost Halls to full wakefulness. With their senses singing and their thirst for vengeance undiminished, the Ghost Warriors of Iyanden were more formidable than ever. Though mute, their gratitude was obvious in their deference - the stiffness and uncertainty of the typical wraith construct was replaced by a fluid grace as the statuesque spirit warriors adjusted to their new forms.īefore long these newly realised Ghost Warriors had taken up the artefacts and heraldry of their mortal incarnations. These Ghost Warriors were no longer trapped in what seemed a waking dream, but given new life by Yvraine and her kin, able to see, feel and hear the material world around them with all the clarity they had possessed as mortals. Using her influence over the spirits of the dead, Yvraine worked every available moment to transfer the consciousness of ancient heroes from the Iyanden Infinity Circuit directly into the wraithbone bodies they had previously only controlled via the use of Spirit Stones. With a galactic cataclysm unfolding around them, the Ynnari made haste to the ghost halls as soon as the Iyanden Seer Council had reached its decision to aid Humanity in the struggle against Chaos as a way to save the Aeldari as well. There the Ynnari rendezvoused with the surviving Imperial forces who had fled the fall of Cadia to Abaddon the Despoiler's 13th Black Crusade under the command of Saint Celestine, Inquisitor Katarinya Greyfax and Archmagos Dominus Belisarius Cawl.Ī pact was struck, and together the uneasy allies headed through the Webway to Macragge, the capital world of the Realm of Ultramar, there to resurrect the Primarch Roboute Guilliman who could lead Humanity in its darkest hour. After a fraught journey where they were forced to face the legendary Ahzek Ahriman and his Thousand Sons Rubric Marines, they reached the ice moon of Klaisus in the Cadian System, that frozen orb which had appeared large in the divinations of the Asuryani Seers. The Ynnari, now bolstered by a large contingent from Craftworld Iyanden, braved the shattered spars of the Webway once more. Together they discussed the new doom that faced the galaxy as the Great Rift came into being.Īfter long debate they came to the conclusion that only by giving the teeming masses of Humanity a fighting chance to hurl back the forces of the Ruinous Powers could they avert a doom that would see the Aeldari species suffer and die. The War in the Labyrinth is the name given to a battle between the Aeldari faction known as the Ynnari and a warband of the Thousand Sons Traitor Legion, the Prodigal Sons, led by the infamous Chaos Sorcerer Ahzek Ahriman that was fought within the confines of the Webway.Ī council of Asuryani elders had gathered in the aftermath of Prince Yriel's resurrection following the Battle of Iyanden. Thousand Sons defeated Ynnari reach Klaisus to aid Imperial survivors of the fall of Cadia